Spells

Game version 1.2.7. Prose checked against 1.2.5.

Spells are class-specific definitions. Required level, mana cost and effect text below come from the game. The spell's catalog slot is not the same as your character level.

Learn spells through the appropriate in-game training or shop options. A catalog entry is not proof that your current character has learned it. Multi-target effects, wards and status effects also follow their combat rules.

Spell definitions
SpellClassRequired levelManaEffect
Cure LightCleric15A gentle prayer heals minor wounds. Effect: 12-22 hp, scales with WIS. Duration: 1 turn.
Divine ShieldCleric28Call upon the gods for protection. Protection: +8, scales with level and WIS. Duration: whole fight.
PurifyCleric312Cleanse disease and minor poisons from the body. Cures minor afflictions.
Bless WeaponCleric415Imbue your weapon with holy power. Attack: +12, scales with level. Duration: whole fight.
Cure WoundsCleric518A stronger healing prayer. Effect: 25-40 hp, scales with WIS. Duration: 1 turn.
Turn UndeadCleric622Holy light sears the walking dead. Damage: 35-50, scales with WIS. Affects ONLY undead and demons; living enemies are unaffected.
SanctuaryCleric725Create a holy ward that makes enemies hesitate. Protection: +18, scales with level and WIS. Duration: 3 rounds.
Cure CriticalCleric830Powerful divine healing with chivalry blessing. Effect: 50-75 hp, scales with WIS. +10 Chivalry.
Holy SmiteCleric935Call down righteous fury. Damage: 45-65, scales with WIS. Double damage vs undead and demons.
Armor of FaithCleric1040Divine armor surrounds the faithful. Protection: +28, scales with level and WIS. Duration: whole fight.
Dispel EvilCleric1145Banish dark enchantments and weaken evil creatures. Removes enemy buffs.
Mass CureCleric1250Heal yourself and allies. Effect: 35-55 hp to all, scales with WIS. Duration: 1 turn.
Holy ExplosionCleric1355A burst of holy energy strikes all foes. Damage: 55-80 to all, scales with WIS. Duration: 1 turn.
Prayer of FortitudeCleric1460Strengthen body and spirit. Protection: +25, scales with level and WIS. Duration: whole fight.
InvisibilityCleric1570Cloak yourself in divine light, unseen by mortal eyes. Protection: +45, scales with level and WIS. Duration: whole fight.
Summon AngelCleric1680Call a celestial warrior to your aid. Attack: +55, scales with level. Dodge next attack. Duration: whole fight.
Divine LightningCleric1790Channel Aurelion's wrath as lightning. Damage: 90-120, scales with WIS. Duration: 1 turn.
RestorationCleric18100Full divine healing restores body and soul. Effect: 160-220 hp, scales with WIS. Duration: 1 turn.
Holy WordCleric19110Speak a word of power that wounds the unholy. Damage: 110-145, scales with WIS. Double damage vs undead and demons.
Divine InterventionCleric20120The gods themselves protect you. Protection: +85, scales with level and WIS. Duration: 5 rounds.
Aurelion's RadianceCleric21140Channel the Sun God's blinding light. Damage: 160-220 to all, scales with WIS. Double damage vs undead and demons.
Resurrection PrayerCleric22160Call back the nearly dead. Effect: 320-450 hp, scales with WIS. Duration: 1 turn.
Divine AvatarCleric23180Become a vessel of divine power. ATK and DEF +55, scales with level. Duration: whole fight.
JudgmentCleric24200Pass divine judgment on the wicked. Damage: 220-320, scales with WIS. Double vs undead/demons. +30 Chivalry.
God's FingerCleric25250The ultimate divine strike from the heavens. Damage: 320-450 to all, scales with WIS. Double vs undead and demons.
Magic MissileMagician14Steel arrows of force strike the target. Damage: 18-28. Duration: 1 turn.
Arcane ShieldMagician27A shimmering barrier deflects attacks. Protection: +8. Duration: whole fight.
SparkMagician38A jolt of electricity damages the target. Damage: 28-40. Duration: 1 turn.
SleepMagician412Lull the target into magical slumber. Effect: target cannot act. Duration: varies.
Frost TouchMagician514Chill your enemy to the bone. Damage: 40-58. Duration: 1 turn.
WebMagician622Conjure sticky strands to trap your foe. Effect: cannot move. Duration: varies.
HasteMagician725Accelerate time around yourself. Extra attacks per round. Duration: whole fight.
Power HatMagician830Regenerate health and bolster defenses. Effect: 50-75 hp + protection. Duration: whole fight.
FireballMagician935A sphere of flame engulfs your enemy. Damage: 55-75. Duration: 1 turn.
FearMagician1040Project terror into your enemy's mind. Effect: reduced effectiveness. Duration: varies.
Lightning BoltMagician1145A crackling bolt of electricity. Damage: 60-80. Duration: 1 turn.
Mirror ImageMagician1250Create illusory duplicates of yourself. Protection: +35. Duration: whole fight.
Ice StormMagician1355Razor shards of ice assault all enemies. Damage: 50-70 to all. Duration: 1 turn.
Prismatic ShieldMagician1460A cage of light protects you. Protection: +45. Duration: whole fight.
Chain LightningMagician1575Lightning arcs between multiple foes. Damage: 80-105 to all. Duration: 1 turn.
DisintegrateMagician1685Unravel the target's physical form. Damage: 110-150. Duration: 1 turn.
Pillar of FireMagician1795A column of flame that penetrates all armor. Damage: 120-160. Duration: 1 turn.
Time StopMagician18110Briefly halt time itself. Extra turn + protection. Duration: 1 round.
Meteor SwarmMagician19125Call down flaming rocks from the sky. Damage: 130-180 to all. Duration: 1 turn.
Arcane ImmunityMagician20140Become immune to lesser magics. Protection: +65. Duration: whole fight.
Power Word: StunMagician21160A single word paralyzes your enemy. Effect: cannot act 3 rounds. Duration: 3 rounds.
Manwe's CreationMagician22180Channel the Creator's power to reshape reality. Damage: 200-280. Duration: 1 turn.
Summon DemonMagician23200Call a demon from the abyss. Attack: +100. Duration: whole fight.
Power Word: KillMagician24230The ultimate death magic. Damage: 280-380. Duration: 1 turn.
WishMagician25300Bend reality to your will. All stats doubled. Duration: whole fight.
Fog of WarSage15Mist hides the whole party from the enemy. All allies: protection +5, scales with level. Duration: whole fight.
Poison TouchSage28Inflict magical toxins on your enemy. Damage over time. Duration: varies.
Mind SpikeSage310A psychic attack that damages and disorients. Damage: 8-14. Duration: 1 turn.
FreezeSage415Encase the target in ice. Effect: cannot move. Duration: varies.
Dulling MistSage518A grey mist dulls every enemy. Effect: all enemies slowed. Duration: 2 rounds.
Scholar's MarkSage622Reveal one foe's weak points. Effect: it takes +30% damage from every ally, or +45% while Library study sharpens the mark. Duration: 3 rounds.
ConfusionSage725Muddle your enemy's thoughts. Effect: may attack self. Duration: varies.
Hit SelfSage830Force the target to strike itself. Damage: 40-55. Duration: 1 turn.
EscapeSage935Vanish from battle instantly. Success based on level. Effect: ends combat.
Slumber MistSage1040A drowsy mist settles on the enemy. Effect: all enemies asleep, any damage wakes them, bosses immune. Duration: 2 rounds.
Steal LifeSage1145Drain the enemy's vitality. Damage: 35-50, heals half. Duration: 1 turn.
Psychic ScreamSage1250A mental blast assaults all enemies. Damage: 40-55 to all, and their accuracy drops. Duration: 2 rounds.
Shadow CloakSage1355Wrap the whole party in living shadow. All allies: protection +35 and Blur. Duration: whole fight.
CompelSage1460Bend every enemy's will toward your tank. Effect: all enemies taunted and weakened; Old Gods resist. Duration: 2 rounds.
Energy DrainSage1575Force victim to channel energy into their own destruction. Damage: 90-120. Duration: 1 turn.
Mind BlankSage1685Seal every ally's mind. All allies: protection +50 and immune to status effects. Duration: whole fight.
Shadow StepSage1795Teleport through shadows to strike. Damage: 80-100, ignores defense. Duration: 1 turn.
Unveil the PatternSage18110Lay bare the weak points of the whole enemy line. Effect: all enemies marked, +30% damage from every ally, or +45% while Library study sharpens the mark. Duration: 2 rounds.
Mass ConfusionSage19125Drive all enemies mad with visions. Effect: all enemies confused. Duration: varies.
Noctura's VeilSage20140The Shadow Goddess shelters your party. All allies: protection +70 and Blur. Duration: whole fight.
Soul RendSage21160Tear the very soul from your enemy. Damage: 150-200. Duration: 1 turn.
Ocean's MemorySage22180Tap into the infinite wisdom. All allies: spells cost half mana. Duration: whole fight.
Temporal ParadoxSage23200Trap the enemy in a time loop. Damage: 180-220. Duration: 1 turn.
Veloura's EmbraceSage24230Channel the lost Goddess of Love. All allies: heal 250 and protection +80. Duration: whole fight.
Death KissSage25300The ultimate draining of life force. Damage: 280-380. Duration: 1 turn.
Alethia's WardTidesworn120Invoke the grace of Aurelion's lost beloved. Protection: +20, reflects 10% melee damage. Duration: whole fight.
Purifying SurgeTidesworn535A wave of sacred water cleanses and mends. Effect: 40-60 hp + removes poison/disease. Duration: 1 turn.
Ocean's RebukeTidesworn1060Call forth a crashing wave of consecrated water. Damage: 70-95. Extra vs undead/evil. Duration: 1 turn.
Covenant of the DeepTidesworn17100The Ocean itself shields the faithful. All allies: +40 protection, +20 attack. Duration: whole fight.
Deluge of SanctityTidesworn23180Unleash the Ocean's full wrath as a holy flood. Damage: 200-280 to all enemies. Heals self 100 hp. Duration: 1 turn.
Harmonic ResonanceWavecaller115Attune to an ally's rhythm. Target ally: +15 attack, +10 defense. Duration: whole fight.
Tidecall BarrierWavecaller640Surround all allies with shimmering wave-light. All allies: +25 protection. Duration: whole fight.
Siren's LamentWavecaller1155Sing the Ocean's grief, sapping enemy will. All enemies: -30% attack, -20% defense. Duration: 4 rounds.
Alethia's GraceWavecaller1690Channel the healing light of Aurelion's beloved. Effect: 80-120 hp to all allies. Duration: 1 turn.
Symphony of the DepthsWavecaller22160Channel the Ocean's full harmonic spectrum. All allies: +60 attack, +40 defense, guaranteed crit on next hit. Self: -50% max HP. Duration: whole fight.
Deja VuCyclebreaker115Glimpse a fragment of a past cycle. Dodge the next incoming attack completely. Duration: 1 attack.
Probability ShiftCyclebreaker740Twist fate against your enemy. Target: crit chance = 0%, miss chance +30%. Duration: 3 rounds.
Echo of TomorrowCyclebreaker1265Strike with damage from a future timeline. Damage: 80-110. Ignores 50% of defense. Duration: 1 turn.
Cycle RewindCyclebreaker18100Revert your body to an earlier state. Restores 30% max HP and cures disease. Duration: 1 turn.
Paradox CollapseCyclebreaker24200Collapse multiple timelines onto the target. Damage: 250-350. Duration: 1 turn.
Prison SiphonAbysswarden115Draw power from the nearest sealed God-prison. Damage: 12-18. Heals self 50% of damage. Duration: 1 turn.
Noctura's WhisperAbysswarden635Invoke the Shadow Goddess's paranoia. Target: -25% attack, -25% defense. Duration: 3 rounds.
Abyssal ChainsAbysswarden1160Bind the target with chains from the Old Gods' prison. Damage: 65-85. Target immobilized 2 rounds. Duration: 1 turn.
Devour EssenceAbysswarden1790Consume the target's life force. Damage: 100-140. Heals 75%. Restores 20 mana. Duration: 1 turn.
Maelketh's Prison BreakAbysswarden23180Crack the War God's seal, releasing imprisoned fury. Damage: 220-300. Self takes 10% as backlash. Duration: 1 turn.
Soul ShredVoidreaver110Tear at the target's soul. Damage: 15-22 + 5% of your current HP as bonus. Duration: 1 turn.
Blood PactVoidreaver530Sacrifice 20% of max HP. Gain +50 attack for the fight and guaranteed critical strike on next hit. Cannot be dispelled.
Void BoltVoidreaver1055Fire a bolt of annihilating nothingness. Damage: 90-120. Ignores all defense. Duration: 1 turn.
Consume the FallenVoidreaver1680Devour residual energy from the fallen. Heals 25% of max HP (min 100). Duration: 1 turn.
UnmakingVoidreaver24250Erase the target from reality. Damage: 200-280. Costs 25% current HP. If kills: restore all HP and mana. Duration: 1 turn.

For Sage party wards and the difference between a shield and healing, read groups and support.

Changes by version

1.2.5
Spell cast messages are shown in all five languages, and long spell messages wrap inside 79 columns.