THE STORY
This is the setup. It doesn't spoil anything past the first hour.
~ The Golden Age ~
Seven gods once watched over the world. A god of war taught honor in battle, and a goddess of love blessed unions. A god of light kept truth. The legends call it a good time, but nobody alive saw it.
~ The Sundering ~
Then came the Sundering. Something went wrong, but accounts disagree on whether mortal pride caused it or one god betrayed the others. All seven gods were corrupted and sealed underground. The war god lost his mind. The love goddess began to fade, and the god of truth went quiet.
~ The Age of Avarice ~
Centuries later, the old gods are stories told to scare children. The dungeon that holds them is the Halls of Avarice. Adventurers go there for gold. Some who go deep start hearing voices from something very old. It calls them further down.
~ You ~
You start at level 1 with 2,000 gold. You pick a race and a class. You fight in the dungeon and make friends or enemies in town. You can take part in politics, and you can marry. A strong enough character can challenge the king for the throne. The gods talk to you before each fight. What you say changes that fight, and the choices you make across the whole game decide which ending you get.