Martial and class abilities

Game version 1.2.7. Prose checked against 1.2.2.

Abilities belong to particular classes and can require a weapon type, a shield or a valid target. Costs below are template costs; a description does not override an equipment requirement checked by the game.

Read the combat menu before choosing a target. Healing an ally and attacking a foe are different actions, and not every ability supports either target.

Ability definitions
AbilityClassesRequired levelStamina / manaEffect
Abyss UnchainedAbysswarden95130 / 0Release the full power of the abyss. 380 AoE damage. Self heals to full HP. Removes all debuffs.
Abyssal AnchorTidesworn5065 / 0Root yourself like a reef. All enemies forced to attack you for 3 rounds. +80 defense, enemies deal 20% less damage.
Abyssal EruptionAbysswarden6075 / 0Unleash corruption. 150 AoE damage. Leaves 20 damage/round DoT for 3 rounds on all enemies.
Acid SplashAlchemist1430 / 0Throw acid that melts through armor. Ignores defense.
Ancestral GuidanceMysticShaman900 / 60Channel the power of your ancestors. For 4 rounds, 25% of damage dealt is converted to healing for the party.
AnnihilationVoidreaver95130 / 0Erase from existence. Costs 50% current HP. 300 damage. Below 50% HP: instant kill (non-boss).
Antidote BombAlchemist2630 / 0Throw an antidote bomb that cures poison and disease from all allies.
Apotheosis of RuinVoidreaver40120 / 0Burn 40% HP. 3 rounds: +60 ATK, hit all enemies, 10% lifesteal.
Arrow StormRanger7570 / 0Rain arrows upon all enemies with devastating effect.
AssassinateAssassin4270 / 0160 base damage. 50% chance to instant kill targets below 25% HP (not bosses). Requires dagger. Scales with STR+DEX.
Aura of ProtectionPaladin2040 / 0Project a protective aura that increases defense. Scales with Wisdom. Requires a shield.
Aurelion's BlessingPaladin6870 / 0The Sun God's light empowers and heals you.
Avatar of DestructionBarbarian9090 / 0Become a living embodiment of primal destruction.
Avatar of GraceCleric95100 / 0Become a living conduit of divine power, healing and empowering yourself.
Avatar of LightPaladin95100 / 0Become a vessel of pure divine energy.
BackstabAssassin130 / 0Guaranteed critical hit from stealth. Requires dagger. 40 base damage x1.75 (crit), scales with STR+DEX. Does not stack with regular crit rolls.
Ballad of BladesBard3430 / 0A rhythmic battle-song that guides your weapon with deadly precision.
Battle CryWarrior, Barbarian1630 / 0A thunderous war cry that boosts your attack power.
Battle TinctureAlchemist6455 / 0A powerful combat tincture that enhances the whole party's fighting ability.
Beacon of LightCleric5255 / 0Become a beacon of divine light, shielding and slowly healing all allies.
BiaxinAssassin3545 / 070 base damage + poison (4 rounds) + armor corrosion (-40% DEF, 4 rounds). Requires dagger.
Blade DanceAssassin7875 / 0A whirlwind of blades striking all enemies. 110 AoE damage (diminishing). Requires dagger. Scales with STR+DEX.
Blood FrenzyVoidreaver7070 / 0Sacrifice 25% HP. Basic attacks hit twice per round and gain +50 ATK for 3 rounds. Does not affect abilities or spells.
BloodlustBarbarian3640 / 0Each kill fuels your fury, healing you and increasing damage.
Borrowed PowerCyclebreaker535 / 0Channel a past self's strength. Scales with cycle count and level (max +50 ATK/DEF) for 4 rounds.
BreakwaterTidesworn2560 / 0Become an immovable bastion. Defense +100 for 2 rounds.
BulwarkWarrior6230 / 0Plant your feet and brace, sharply raising your defense for several rounds.
Calm WatersWavecaller1540 / 0Soothe the battlefield. Grant all allies a 50% chance to resist debuffs for 5 rounds.
CamouflageRanger4845 / 0Blend with surroundings, greatly increasing evasion.
Carnival of ChaosJester8270 / 0Unleash a whirlwind of tricks, pranks, and mayhem on all enemies. Confuses survivors.
Cataclysm BombAlchemist9480 / 0The alchemical doomsday weapon. Devastates every enemy on the field.
Causality LoopCyclebreaker6070 / 0Trap the enemy in a loop. They take damage equal to what they dealt last round for 3 rounds.
Chain LightningMysticShaman6015 / 45Unleash lightning that chains between enemies. Hits all targets in multi-monster combat.
Champion's StrikeWarrior100100 / 0The ultimate warrior technique, perfected through countless battles.
Charming PerformanceJester, Bard2635 / 0A captivating performance that charms the enemy. 70% chance to charm for 3 rounds; a charmed foe has a 50% chance to skip each attack.
Chrono SurgeCyclebreaker7080 / 0Accelerate time. Reduces all ability cooldowns by 2 rounds and grants Haste for 1 round.
Circle of HealingCleric4050 / 0A radiant prayer that heals you and all nearby allies.
Cleansing LightPaladin4450 / 0Purge corruption and heal wounds with holy light.
Consume SoulAbysswarden90100 / 0Devour the target's essence. 250 damage. If kills: permanently gain +5 ATK this combat (stacks).
Corrosive CloudAlchemist6855 / 0Release a cloud of acid that damages all enemies and shreds their armor.
Corrupting TouchAbysswarden535 / 0Infect with Old God corruption. 40 damage/round for 5 rounds. Each tick heals you.
CountercharmBard4235 / 0A cleansing melody that purges afflictions from your party.
CrescendoWavecaller4080 / 0Devastating harmonic peak. 180 AoE damage + 50 per ally. Inspires all allies: +25 ATK, +25 DEF for 3 rounds.
Crushing BlowWarrior3430 / 0A heavy overhead strike that lands with bone-breaking force.
Curative TinctureAlchemist415 / 0A simple healing draught for an ally. Early-game Alchemist heal.
Cutting WordsBard1415 / 0A barbed insult that deals CHA-scaled damage and weakens the target (-30% ATK, -20% DEF).
Cycle's EndCyclebreaker95120 / 0Strike with the weight of every cycle. 400 damage + 50 per NG+ cycle (max +250). Ignores 50% defense.
Dark PactAbysswarden7070 / 0Sacrifice 20% max HP. Gain +80 ATK and 25% lifesteal for 4 rounds.
Deadly JokeJester4645 / 0A joke so bad it causes physical pain.
Death BlossomAssassin9290 / 0250 AoE damage (diminishing) + 2x damage on targets below 30% HP. Capstone. Requires dagger. Scales with STR+DEX.
Death MarkAssassin2845 / 0Mark target for 4 rounds: all attacks deal +30% damage to marked enemy. Scales with INT.
Death's EmbraceVoidreaver90100 / 0Cheat death. If HP reaches 0, revive with 1 HP and become invulnerable for 1 round. Lasts 3 rounds.
Desperate StrikeWarrior, Barbarian, Paladin, Assassin, Ranger, Jester, Bard, Alchemist, Cleric, Magician, Sage, Tidesworn, Wavecaller, Cyclebreaker, Abysswarden, Voidreaver, MysticShaman5055 / 090 base damage. Deals 50% bonus damage when below 40% HP.
DevourVoidreaver5060 / 0Consume the target. 120 damage. Heals 30% dealt. Below 30% HP: damage x1.5.
Disappearing ActJester3440 / 0Perform a magical trick to escape combat.
Dissonant WaveWavecaller6070 / 0Discordant blast. All enemies: -30 ATK, -30 DEF, 25% chance to skip turn for 3 rounds.
Dissonant WhispersBard5040 / 0Discordant notes that assault the mind, causing pain and terror.
Divine AegisCleric4455 / 0Surround yourself in holy light that heals and protects.
The Spanish InquisitionCleric8085 / 0Nobody expects divine wrath this absolute. Incoming attacks are dispelled by sheer disbelief.
Divine MandatePaladin4050 / 0AoE taunt + 15% thorn reflect damage for 4 rounds. Guardian spec: +5% extra reflect. Requires shield.
Divine ShieldPaladin5660 / 0Become invulnerable for a short time. Requires a shield.
Divine SmitePaladin1035 / 0Channel holy energy through your weapon. Extra vs undead.
Earthbind TotemMysticShaman150 / 25Summon an earthbind totem that slows enemies, reducing their attack by 20% for 4 rounds.
Empathic LinkWavecaller2550 / 0Link life force to an ally. Damage split 50/50 for 4 rounds. Ally +30 defense.
Entropic BladeVoidreaver6065 / 0A cut through reality itself. 140 damage. Ignores all defense. Costs 10% current HP.
Entropy CascadeCyclebreaker40100 / 0Accelerate entropy. 140 AoE damage. Enemies take +15% damage for 4 rounds.
Eternal VigilTidesworn90100 / 0Become invulnerable for 2 rounds. Draw all attacks to yourself.
Evasive RollRanger, Assassin1630 / 0Roll away from danger, avoiding the next attack.
ExecuteWarrior, Barbarian, Assassin2840 / 0A finishing blow that deals extra damage to wounded enemies.
Explosive FlaskAlchemist3240 / 0A volatile flask that detonates on impact, hitting all enemies.
FlametongueMysticShaman10 / 15Enchant your weapon with fire for 5 rounds. Melee attacks deal bonus fire damage and gain +15% attack power.
FocusWarrior, Barbarian, Paladin, Assassin, Ranger, Jester, Bard, Alchemist, Cleric, Magician, Sage, Tidesworn, Wavecaller, Cyclebreaker, Abysswarden, Voidreaver, MysticShaman515 / 0Concentrate to increase accuracy.
Fracture RealityCyclebreaker1550 / 0Shatter the target's connection to this timeline. 25% chance to echo the damage.
FrenzyBarbarian4855 / 0Attack in a wild frenzy, striking multiple times.
Frost BombAlchemist4840 / 0A bomb that freezes enemies solid.
FrostbrandMysticShaman250 / 25Enchant your weapon with frost for 5 rounds. Attacks deal bonus ice damage and slow the enemy.
Grand FinaleBard, Jester7260 / 0The ultimate performance that devastates all foes. 120 AoE damage + inspires allies with +15 ATK for 2 rounds.
Grand RemedyAlchemist8065 / 0The ultimate curative: fully restores the party and cures all ailments.
Greater ElixirAlchemist6040 / 0A masterwork healing potion. Enhanced by Potion Mastery.
Greater HealCleric3245 / 0A powerful healing prayer that restores a large amount of health.
Harmonic CrescendoWavecaller95120 / 0Devastating harmonic crescendo. 300 AoE damage + 50 per active buff on party. Consumes all buffs.
Harmonic ShieldWavecaller5060 / 0All allies gain +40 defense and 15% damage reflection for 3 rounds.
Healing ElixirAlchemist820 / 0Throw a healing potion to yourself or a teammate. Enhanced by Potion Mastery.
Healing MistAlchemist2035 / 0Lob a mist canister that heals the entire party.
Healing TotemMysticShaman50 / 30Summon a healing totem that restores 10% MaxHP to all allies each round for 4 rounds.
Holy AvengerPaladin3255 / 0Call upon divine wrath to smite evil.
Holy CovenantCleric7270 / 0Invoke a sacred covenant that heals all allies and cleanses their afflictions.
Holy Shield SlamPaladin2835 / 0Slam your shield with divine force. Damages the target and restores a small amount of your HP. Requires a shield.
Holy ShiteCleric830 / 0Channel divine wrath through your weapon to strike your enemy with holy fire.
Hungering StrikeVoidreaver120 / 0A ravenous blow. 60 base damage. Heals 20% of damage dealt.
Hunter's MarkRanger825 / 0Mark your prey, increasing damage dealt.
Inspiring CadenceWavecaller120 / 0Rally allies with the Ocean's rhythm. All allies +25 attack for 3 rounds.
Inspiring TuneBard1025 / 0Play an inspiring melody that boosts the entire party.
Intimidating RoarBarbarian2430 / 0A terrifying roar that may freeze an enemy in fear for 3 rounds (70% chance, 35% vs bosses). Feared enemies skip their turns.
Iron FortressWarrior8580 / 0Become an immovable bastion of steel. Requires a shield.
Iron WillWarrior, Barbarian, Paladin, Assassin, Ranger, Jester, Bard, Alchemist, Cleric, Magician, Sage, Tidesworn, Wavecaller, Cyclebreaker, Abysswarden, Voidreaver, MysticShaman7060 / 0Your will becomes unbreakable. Resist all effects.
Judgment DayPaladin8080 / 0Call down divine judgment on all enemies.
Juggler's TrickJester1012 / 0Hurl a volley of blades, balls, and surprises at your foe.
Last LaughJester9390 / 0The final punchline. A devastating trick that leaves your foe broken.
Last StandWarrior, Barbarian, Paladin4050 / 0A desperate counterattack. 120 base damage, deals 1.5x damage when below 25% HP.
Lay on HandsPaladin125 / 0Channel divine power to heal yourself or a wounded ally.
Legend IncarnateBard8570 / 0Become the legend. Massively empowers the entire party.
Legendary ShotRanger8880 / 0A shot that will be remembered in songs forever.
Lightning BoltMysticShaman2010 / 20Hurl a bolt of lightning at the enemy. Damage scales with INT.
Living WatersTidesworn1550 / 0Channel the Ocean's restorative power. Heals 100 HP + 20 HP/round for 3 rounds. Enhanced by Ocean's Blessing.
Maelketh's FuryWarrior7070 / 0Channel the War God's rage for devastating strikes.
Maelstrom of the FaithfulTidesworn4090 / 0Holy maelstrom: damages all enemies and weakens them for 2 rounds. Self: +50 attack, +50 defense for 3 rounds.
Mending MeditationSage1020 / 0Channel restorative energy into a wounded ally. Scales with CON+WIS.
Vicious MockeryJester, Bard110 / 0Scathing insults that distract and damage.
MutagenAlchemist3640 / 0Drink a mutagen that enhances physical abilities.
Nature's BlessingRanger2440 / 0Call upon nature spirits to heal your wounds.
Noctura's EmbraceAssassin6560 / 0+50 ATK, +60 DEF for 4 rounds. Grants Hidden status (next 2 attacks crit from stealth).
Ocean's EmbraceTidesworn7080 / 0The Ocean cradles all allies. Heals 150 HP to party. Cleanses all debuffs. Restores 25% mana.
Ocean's VoiceWavecaller90100 / 0The Ocean speaks through you. All allies: +50 ATK, +30 DEF, +20% crit for 4 rounds.
Offer FleshVoidreaver535 / 0Sacrifice 15% HP for +60 ATK for 3 rounds. Below 25% HP: doubles to +120.
Philosopher's BombAlchemist7460 / 0An alchemical masterpiece that devastates all enemies.
Poison BladeAssassin1030 / 030 base damage + 5-round poison DoT. Requires dagger. Scales with STR+DEX.
Power StrikeWarrior, Barbarian, Paladin115 / 0A devastating two-handed blow that deals massive damage.
PratfallJester1818 / 0A clumsy stumble that's actually a devastating leg sweep.
Prayer of MendingCleric120 / 0A fervent prayer that restores health over time.
Precise ShotRanger115 / 0Take careful aim for a guaranteed hit.
Primal ScreamBarbarian6065 / 0A primal roar that damages all enemies and terrifies them. 90 AoE damage + confuses surviving enemies for 2 rounds.
Prison Warden's CommandAbysswarden8085 / 0Dominate the target. -50% ATK, -50% DEF for 3 rounds. Bosses: half effect.
Purifying FlameCleric2440 / 0Sacred fire that burns the unholy and purges afflictions.
Quantum StateCyclebreaker2560 / 0Exist in two states simultaneously. Dodge the next attack and 20% evasion for 3 rounds.
Berserker RageBarbarian535 / 0Enter a blood rage, greatly increasing damage but lowering defense.
Rage ChallengeBarbarian4050 / 0AoE taunt + 5% MaxHP regen per round for 3 rounds. Juggernaut spec: +3% extra regen.
RallyWarrior, Barbarian, Paladin, Assassin, Ranger, Jester, Bard, Alchemist, Cleric, Magician, Sage, Tidesworn, Wavecaller, Cyclebreaker, Abysswarden, Voidreaver, MysticShaman3040 / 0Steel your resolve, recovering health and stamina. Restores 55 HP + 50 stamina.
ReapVoidreaver1550 / 0Execute a weakened foe. Triples damage if target below 30% HP. Kill resets cooldown.
Reckless AttackBarbarian1225 / 0Throw caution to the wind for a devastating but risky attack.
Rejuvenating BrewAlchemist5450 / 0Distribute powerful healing brews to the entire party.
Resonance CascadeWavecaller7080 / 0Cascading harmonics. 100 AoE damage. +25% damage per additional enemy hit.
I'm Not Dead YetCleric6875 / 0Insist loudly that you are very much alive. Your body, suitably persuaded, knits itself back together and stiffens for the next blow.
Riptide StrikeTidesworn540 / 0A sweeping blow infused with tidal force. Target's next attack reduced by 25%. Bonus damage vs weakened foes.
RockbiterMysticShaman100 / 20Enchant your weapon with earth for 5 rounds. Attacks deal bonus earth damage and grant +15% armor.
Sanctified TorrentTidesworn6075 / 0Holy water AoE. 120 damage to all enemies. 2x vs undead/demons. Heals self 20% dealt.
Just a Flesh WoundCleric1635 / 0Shrug off incoming damage with the sheer denial of the Black Knight. The wounds are minor inconveniences.
Savage ChargeWarrior4745 / 0Hurl yourself at the enemy with crushing force, staggering them.
Seal FractureAbysswarden40100 / 0Crack reality's seal. 200 single-target damage. Overflow spreads to all enemies on kill.
Searing TotemMysticShaman300 / 35Summon a fire totem that blasts enemies for fire damage each round for 4 rounds.
Second WindWarrior, Barbarian, Paladin, Assassin, Ranger, Jester, Bard, Alchemist, Cleric, Magician, Sage, Tidesworn, Wavecaller, Cyclebreaker, Abysswarden, Voidreaver, MysticShaman125 / 0Catch your breath and recover health.
Shadow HarvestAbysswarden125 / 0Strike from the abyss. +50% damage if target below 50% HP. Heals 25% dealt.
Shadow StepAssassin1835 / 0Dodge next attack + DEF bonus for 2 rounds (scales with CON). 4-round cooldown.
Shield BashWarrior1625 / 0Slam your shield into the enemy. Damage scales with your shield's block chance. Requires a shield.
Shield WallWarrior, Paladin825 / 0Raise your shield high, greatly increasing defense.
Shield Wall FormationWarrior4045 / 0AoE taunt + 30% incoming damage reduction for 3 rounds. Protection spec: +10% extra reduction. Requires shield.
SingularityCyclebreaker8090 / 0Collapse space. 200 AoE damage. Stunned enemies take double damage.
Smoke BombAlchemist1625 / 0Create smoke to confuse enemies.
Smoke ScreenAlchemist4035 / 0A billowing smoke screen that grants the whole party evasion.
Song of RestBard1830 / 0A soothing melody that heals the entire party. Hummed if no instrument equipped.
Soul LeechAbysswarden5065 / 0Drain the target's life force. 130 damage. Heals 40% dealt. If target poisoned: heals 60% instead.
Spirit Link TotemMysticShaman750 / 50Summon a spirit totem that redistributes HP among all party members, equalizing health for 3 rounds.
Stimulant BrewAlchemist625 / 0Distribute stimulant vials to the whole party, boosting attack and stamina.
StormstrikeMysticShaman400 / 30Enchant your weapon with lightning for 5 rounds. Attacks deal bonus storm damage and restore mana on hit.
Temporal FeintCyclebreaker125 / 0Step between moments. Next attack auto-hits and crits. Enemy misses this round.
Temporal PrisonCyclebreaker9095 / 0Freeze the target in time. Cannot act for 2 rounds (boss: 1 round). Takes no damage during.
Terravok's CallRanger6060 / 0The Earth God empowers your connection to nature.
Throw BombAlchemist120 / 0Hurl an explosive concoction at enemies.
Thundering RoarWarrior, Paladin, Barbarian, Tidesworn2040 / 0A devastating war cry that forces all enemies to attack you for 3 rounds.
Tidal ColossusTidesworn8090 / 0Become a living wave. +60 ATK, +60 DEF, immune to stun for 4 rounds.
Tidal HarmonyWavecaller8085 / 0Restorative harmony. All allies heal 200 HP. Self gains +40 ATK for 4 rounds.
Timeline SplitCyclebreaker5065 / 0Create a temporal clone that attacks for 50% of your damage for 3 rounds.
TransmutationAlchemist8875 / 0The ultimate alchemical transformation. Purges ailments.
Umbral StepAbysswarden1540 / 0Vanish into shadow. Next attack guaranteed critical. Evade all attacks this round.
Undertow StanceTidesworn130 / 0Tidal currents pull all enemies toward you: taunt + weaken (-20% damage) for 3 rounds. Self defense +35.
UnstoppableBarbarian7570 / 0Nothing can stop your rampage. Immune to status effects.
VanishAssassin5250 / 0Dodge next attack + large DEF bonus (scales with CON) + Hidden status. Next attack from stealth crits.
Veloura's SerenadeBard5850 / 0Channel the Goddess of Love. Heals and empowers the entire party.
Void RuptureVoidreaver8090 / 0Tear the void open. 160 AoE damage. Enemies killed explode for 60 bonus damage to others.
Void ShroudVoidreaver2560 / 025% of damage taken reflected to attacker. +30 defense for 3 rounds.
VolleyRanger3650 / 0Fire multiple arrows at all enemies.
War Drummer's CadenceBard6555 / 0A thunderous war-beat that drives your allies to fight harder.
Warden's AuthorityAbysswarden2560 / 0Assert dominion over abyssal energies. +40 ATK, +20 DEF, 10% lifesteal for 4 rounds.
Wave EchoWavecaller525 / 0Project a focused wave of sound. Damage doubles if target is debuffed.
WhirlwindWarrior, Barbarian5560 / 0Spin with weapon extended, striking all nearby enemies.
Wild SwingBarbarian112 / 0A furious wind-up blow. Hits harder than a normal swing at the cost of stamina.
Windfury TotemMysticShaman500 / 40Summon a wind totem that grants all allies a chance for an extra attack each round for 4 rounds.
Wrath of HeavenCleric5665 / 0Call down holy fire upon all enemies.
Wrath of the DeepTidesworn95120 / 0The Ocean's fury incarnate. 350 damage. Instant kill if target below 30% HP (non-boss). Heals 50% dealt.

The listed required level is an availability condition, not a promise that the action is usable without enough stamina or mana. See combat basics.