Causality Loop
Game version 1.2.7. Prose checked against 1.2.7.
Trap the enemy in a loop. They take damage equal to what they dealt last round for 3 rounds.
Classes: Cyclebreaker. Template numbers are not a prediction of final damage or healing after your attributes, equipment and combat effects.
| Rule | Value |
|---|---|
| Type | Debuff |
| Required Weapon Types | |
| Requires Shield | false |
| Can Target Ally | false |
| Special Effect | causality_loop |
| Level Required | 60 |
| Stamina Cost | 70 |
| Mana Cost | 0 |
| Cooldown | 5 |
| Base Damage | 0 |
| Base Healing | 0 |
| Defense Bonus | 0 |
| Attack Bonus | 0 |
| Duration | 3 |