Anchor Road challenges
Game version 1.2.7. Prose checked against 1.2.7.
Anchor Road is the town's challenge ground. From Main Street open the Castle Grounds district with C, then press C for Challenges. It appears once the full town menu unlocks.
Challenges
- B Bounty hunting: fight a townsperson with a dark reputation, or one near your level. It uses your daily player fights.
- G Gang war: your team fights another team. You need a team and team fights left for the day.
- T The Gauntlet: a run of monster waves, once a day, for an entry fee that grows with your level. Every wave pays gold and experience, the last wave pays a bonus, and you recover some HP and mana between waves. Finishing the Gauntlet at a high level grants a small lasting damage and defence bonus. The Gauntlet has its own achievements.
- M Sellsword Hall: take freelance contracts, a few a day. Completed contracts raise your sellsword rank, which raises your pay. The count of completed contracts carries over into New Game Plus.
Town control
With a team you can press C to claim the town for your team, or F to give up town control.
Prison grounds
P leads to the prison grounds outside the cells. You can view the prisoners, or try a jailbreak. A successful jailbreak is a daring good deed that raises Chivalry and makes the news. A failed one costs a share of your HP and adds Darkness.
Status and return
S shows your challenge status, and R returns to Main Street.
The Gauntlet is not the Arena, which is online player combat.
Changes by version
- 1.2.5
- A refused Sellsword Hall turn-in now says why in words, and the Gauntlet champion broadcast reaches each player in their own language.