The Arena

Game version 1.2.7. Prose checked against 1.2.7.

The Arena is the online game's player-versus-player ground. It exists only in online play.

Where is the Arena

From Main Street open the Online district with O, then press A for the Arena. The Online district does not appear in single-player. The Anchor Road Gauntlet is a different, monster-based challenge.

How a fight works

Arena fights are asynchronous. You fight an AI-controlled copy of another player's saved character, and that copy starts at full HP. Your own damage stays with you after the fight, so heal first.

Press A to attack. The list of targets leaves out:

There is a minimum level to fight, a daily attack limit and a maximum level difference between you and the target.

Winning and losing

A win takes a share of the target's gold, with a cap based on your level and a lower cap against alternate characters. A win can also salvage gold from the target's worn weapon (30% chance) and armor (25% chance) at half their value, and salvage counts toward the same level cap. It also claims any bounty on the target and adds Fame.

A loss costs experience, a larger share of your gold and some Fame, and you revive at the Inn with half your HP. The defender then also takes a share of the gold you have left.

Records

PvP wins count toward achievements.

Arena fights follow player combat rules: ordinary Mental loss and daily Miracles do not apply.

Changes by version

1.2.5
After an Arena win, players in every language now salvage gold from the target's worn weapon and armor; before, English players never did.
1.2.4
The notice a defender gets after your Arena attack now reaches their mailbox.