Player wiki / Items and economy Dragon Scale Shield Game version 1.2.7. Prose checked against 1.2.7.
Built-in template ID 3014. Randomly generated shop stock, modifiers and server mods are not included. Acquisition is not inferred from rarity or value.
Equipment requirements and base values Rule Value Slot OffHand Handedness OffHandOnly Weapon Type Shield Armor Type None Weight Class None Rarity Epic Min Level 1 Strength Required 0 Base Value 50000 Base Sell Value 25000 Classes No template class restriction Requires Good false Requires Evil false
Nonzero equipment stats Rule Value Shield Bonus 25 Block Chance 28 Defence Bonus 6 Magic Resistance 15
Equipment flags Rule Value Is Unique false Is Cursed false Has Fire Enchant false Has Frost Enchant false Has Lightning Enchant false Has Poison Enchant false Has Holy Enchant false Has Shadow Enchant false Has Boss Slayer false Has Titan Resolve false
Built-in release rules. Server mods, difficulty, NG+ and the changing online world can alter live results.
Sources: Scripts/Data/EquipmentData.cs
English guides at launch. Translated entity labels are shown only where the game has a verified translation.