Player wiki / Items and economy Divine Mantle Game version 1.2.7. Prose checked against 1.2.7.
Built-in template ID 12021. Randomly generated shop stock, modifiers and server mods are not included. Acquisition is not inferred from rarity or value.
Equipment requirements and base values Rule Value Slot Cloak Handedness None Weapon Type None Armor Type Artifact Weight Class None Rarity Artifact Min Level 1 Strength Required 0 Base Value 180000 Base Sell Value 90000 Classes No template class restriction Requires Good true Requires Evil false
Nonzero equipment stats Rule Value Armor Class 20 Wisdom Bonus 12 Max HPBonus 70 Magic Resistance 35
Equipment flags Rule Value Is Unique true Is Cursed false Has Fire Enchant false Has Frost Enchant false Has Lightning Enchant false Has Poison Enchant false Has Holy Enchant false Has Shadow Enchant false Has Boss Slayer false Has Titan Resolve false
Built-in release rules. Server mods, difficulty, NG+ and the changing online world can alter live results.
Sources: Scripts/Data/EquipmentData.cs
English guides at launch. Translated entity labels are shown only where the game has a verified translation.